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Koakuma is a MMORPG game with immersive combat systems and mechanics within a graphics-intensive metaverse. It is a F2P & P2E Gamefi 2.0 project packed with lots to explore, earn and designed for users all around the world where players fight in epic battles using specially designed NFT assets.
Koakuma is a MMORPG game with immersive combat systems and mechanics within a graphics-intensive metaverse. Koakuma is a P2E Gamefi 2.0 project packed with lots to explore and earn and designed for users all around the world where players fight in epic battles using specially designed NFT assets. Players act as a witcher in the game and will acquire various digital assets as they proceed through the Koakuma metaworld. The game is unique with various features that will ensure long term gameplay participation with legendary equipment, mysterious dungeons, ancient treasures, discoveries and challenges throughout.
We see Koakuma as a long term project and it's very important for us to sustain and grow its user base. To ensure this, we made sure to partner with the right people that share our vision and also have a track record in working on projects like ours. We are strategic in our partnerships. We handpick the KOLs we work with to make sure they pass our standards and have the audience we want to target. We are doing a localized approach in terms of promoting the game in TG groups.
We started setting up local communities such as Discord, Twitter, Medium and more to get future players to talk and get excited about the game. Before IDO, we will have two campaigns for initial players. These campaigns will give away our whitelist and limited edition NFTs which can be used in our game. Besides campaigns, we also have several rounds of giveaways to attract more players.
Although the P2E industry has grown significantly in the past 2 years, there’s still a lack of enticing games with immersive combat systems in the blockchain. The majority of the P2E games don't appeal to traditional gamers because of its unchallenging gameplay system. One of Koakuma’s goals is to set a new standard for Play to Earn games, improve the gameplay and guarantee an immersive combat system that is expected from traditional games. Koakuma went through several iterations to make its quality at par with game classics like Diablo and Hades.
One avenue that Koakuma is thinking about diving into is Esport, and for obvious reasons. The League of Legends World Championships in 2020 brought in around 3.8 million viewers, and NewZoo has predicted that the E-sport industry will be valued at $1.8 billion this year.
Attracting and keeping the attention of traditional gamers remains a challenge for blockchain game developers. Most projects focus on earning and not enough on the playing side. We believe that exploring esports will attract our target audience of loyal traditional gamers by providing fun and exciting ways for them to participate in or stream the game.
$KKMA will be the in-game currency. Players will need $KKMA to pay for upgrading, forging, enchanting, smelting skill runes, marketplace purchases, and more. Later on, the Koakuma Treasury will buy and burn $KKMA, making it naturally deflationary as the ecosystem grows.
The project will gradually shift from an initially chaperoned structure to a fully decentralized online game. $KKMA holders will be able to participate in governance voting in the future as part of an upcoming DAO, allowing them to shape the future of Koakumaverse. $KKMA will eventually present holders with staking rewards when locked in the staking pool. As holders lock their $KKMA, it will decrease the circulating supply.
Koakuma will release its Close Beta Testing on April 28, 2022. The IDO is scheduled on May 10th and the Initial NFT Offering will be held 2 weeks later. The last stage is launching $BOD token and releasing the Open Beta Testing. The game will first be launched on PC and then on Mobile.
NFT and Token sales are responsible for sustaining Koakuma’s Ecosystem. There will also be marketplace transaction fees, where the platform charges a 5% fee. 95% of the revenue will be placed into mining rewards and the DAO will vote on its future usage. All items acquired in-game are NFTs, and they can be traded in the in-game auction house or in exchanges.
Kinds of NFT
- Roles, Equipment
- Materials, Fossils, and power runes
- Character skin, animation, special effects
- Koakuma and Koakuma eggs
$KKMA tokens can be obtained in the following ways:
- Initial launch: The team sells $KKMA to potential governors
- Secondary market: Buying and selling on the secondary market
- In-game rewards: Completing a specific task in the game
- Participate in governance: Pledge and remain active in the DAO
The raised funds will be used to cover the team’s operating costs for the next 24 months.
62% are allocated to development and operational expenses
27% to liquidity and exchanges
11% to the marketing and ecosystem
CEO - Karasu Zhang
With over 8 years experience in game development, Karasu has worked in world-class companies such as NetEase, Giant Interactive. During his tenure, he acted as Lead Programmer and Architect and has participated in the development of many successful game projects. Karasu has a relatively comprehensive technology stack, especially in-depth research on 3D action technology. His development experience includes the action systems used in rich and fluent action experience sports and action games.
Lead Artist - Stephen Shu
Stephen is an expert in motion and visual presentation. With over 10 years of game development experience, Stephen is the impetus behind Koakuma’s immersive graphics and combat systems.
Lead Game Designer - Parker Sun
Parker is a specialist in user psychology and economic system architecture. He is also responsible for the engaging gameplay and vibrant system design.
Business Manager - Agnes Serenio
Agnes has 6 years of extensive experience establishing partnerships, she has worked in Business Development with start-up companies in FMCG and Hospitality Tech prior to her pivot in Gamefi and Crypto.
|Lock-up:||2% TGE, 1 month cliff, 24 monthly|
|Lock-up:||5% TGE, 1 month cliff, 20 monthly|
|Public Sale & Seed SHO|
|Lock-up:||25% TGE, 1 month cliff, vesting over 3 months|